Abstract
The essay, in the context of the research experience of the author attesting the enormous current exposure of children to video games, it explores the importance of affective and emotional side in childhood and specifically the role that the game represents in development, exploration and construction of reality itself, through activities, role play and the role of electronic games for the current childhood. The origin and role of the game are discussed on a phylogenetic level, as part of the development of the person, but the implications of the game in the cultural sphere are also taken into account; while the theme interculturalism appears linked to cultural difference (not just about the game) and the importance of cultures in the classroom.
Keywords: educational strategies; game and school; interculturalism; child development